• • Online services (15 million) Predecessor Master System Successor The Sega Genesis, known as the Mega Drive in regions outside of North America, is a developed and sold. The Genesis was Sega's third console and the successor to the. Sega released the console as the Mega Drive in Japan in 1988, followed by North America as the Genesis in 1989. In 1990, the console was distributed as the Mega Drive by in Europe, in, and in Brazil. In South Korea, the systems were distributed by as the Super Gam*Boy and later the Super Aladdin Boy.

Designed by an team supervised by Hideki Sato and Masami Ishikawa, the hardware was adapted from Sega's arcade board, centered on a processor as the, a as a sound controller, and a video system supporting hardware sprites, tiles, and scrolling. The system plays a created by Sega and a wide array of third-party publishers and delivered on. The Genesis has benefited from several add-ons, including a Power Base Converter to play Master System games, as well as multiple first and third party licensed variations of the console. Sega created two network services to support the Genesis:. In Japan, the Mega Drive did not fare well against its two main competitors, Nintendo's and 's, but it achieved considerable success in North America, Brazil, and Europe. Contributing to its success were its library of, the popularity of Sega's series, several popular sports franchises, and aggressive that positioned the system as the cool console for adolescents. The release of the two years after the Genesis resulted in a fierce battle for market share in the United States and Europe that has often been termed as a 'console war' by journalists and historians.

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As this contest drew increasing attention to the video game industry among the general public, the Genesis and several of its highest-profile games attracted significant legal scrutiny on matters involving reverse engineering and video game violence. Surrounding violent games such as and led Sega to create the, a predecessor to the. 30.75 million first-party Genesis units were sold worldwide. In addition, Tec Toy sold an estimated three million licensed variants in Brazil, Majesco projected it would sell 1.5 million licensed variants of the system in the United States, and much smaller numbers were sold by Samsung in South Korea. By the mid-2010s, licensed third-party Genesis rereleases were still being sold by AtGames in North America and Europe.

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Many games have been rereleased in compilations or on online services such as the,,,. The Genesis was succeeded in 1994 by the. The Japanese Mega Drive logo In the early 1980s,, then a subsidiary of, was one of the top five manufacturers active in the United States, as company revenues surpassed $200 million between July 1981 and June 1982. A downturn in the arcade business starting in 1982 seriously hurt the company, leading Gulf & Western to sell its North American arcade manufacturing organization and the licensing rights for its arcade games to. The company retained Sega's North American R&D operation, as well as its Japanese subsidiary, Sega Enterprises, Ltd. With its arcade business in decline, Gulf & Western executives turned to Sega Enterprises, Ltd.' S president,, for advice on how to proceed.

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